In the last few years, a few dedicated mathematicians have begun to study the computational complexity of video games. Their goal is to determine the inherent difficulty of the games and how they ...
Completing a game of "Super Mario Brothers" can be hard -- very, very hard. That's the conclusion of a new paper from researchers at MIT, the University of Ottawa, and Bard College at Simon's Rock.
An Italian researcher with a penchant for retro games -- or perhaps just looking for an excuse to play games in the name of science! -- has used computational complexity theory to decide, once and for ...
In computational complexity theory, P and NP are two classes of problems. P is the class of decision problems that a deterministic Turing machine can solve in polynomial time. In useful terms, any ...
IF YOU have ever struggled to complete classic Nintendo games, don’t feel bad – they are officially difficult. An analysis of the computational complexity of video games, including those in the Mario ...
A diagram showing the relevant complexity classes in the P vs NP problem. “P” problems are solvable in polynomial time; “NP” problems might be solvable in polynomial time, and are checkable in ...
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