From educators and school leaders to EdTech pioneers and wellbeing specialists, the GESS Dubai 2025 speaker lineup is ...
The Medford School Committee approved the first reading of a new policy, “Use of Generative AI in Medford Public Schools,” on ...
Teachers can create supportive, optimal learning environments through a nuanced use of voice in the classroom.
Many parents strictly manage their children's screentime at home, but it's being undone by schools relying on tech for ...
A groundbreaking mobile app that makes learning about money simple, fun, and personalized for young adults in the UAE ...
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I don’t let my daughter use screens – but school makes it impossible
Many parents strictly manage their kid’s screentime at home, but this is all undone by schools relying on edtech – from ...
In recent years, classroom learning has undergone a creative shift. One of the most talked-about tools in this change is Blooket, a free online gaming platform that turns lessons into exciting quizzes ...
Vineet Nayar, former CEO and chairman of HCL Technologies , is known for transforming the IT company from a fledgling $700 ...
In the last decade and a half, boys and young men have more than doubled their average time per week spent gaming.
The global game-based learning market is poised to reach $94.73 billion by 2033, experiencing a CAGR of 20.85% from 2025.
Generation Z want more variety, flexibility and faster development from their careers. It’s up to universities to equip them with the skills for the new career landscape ...
Update: Valve have confirmed to RPS that this withdrawal of support for Steam transactions by one of PayPal's acquiring banks "is regarding content on Steam, related to what we’ve previously commented ...
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