Abstract: Human pose estimation reconstructs 3D human joint positions from monocular images or videos, enabling applications in healthcare, sports, AR/VR, and animation. The challenge lies in depth ...
3D rendering—the process of converting three-dimensional models into two-dimensional images—is a foundational technology in computer graphics, widely used across gaming, film, virtual reality, and ...
Abstract: In human pose estimation methods based on graph convolutional architectures, the human skeleton is usually modeled as an undirected graph whose nodes are body joints and edges are ...
This repository features a decal effect in URP which uses Shader Graph. While there are certainly more efficient ways to render decals (since this approach requires a matrix transformation in the ...
Through Unity's New Service Partner Program, this new partnership delivers advanced interactive technologies to industries outside of gaming, including automotive, healthcare, and manufacturing As a ...
Snow levels are a mainstay of videogame culture. This shader can be used to layer snow over existing surfaces in your game by specifying a snow direction and other properties that influence the speed ...