Game engine Unity has formed an AI Council to collaborate with its product leaders in accelerating innovation across the ...
Amid a huge amount of new information on Starfield from the Xbox-Bethesda showcase, likely the most-discussed detail was Todd Howard's announcement that the upcoming sci-fi RPG will include 1,000 ...
This is a preview. Log in through your library . Abstract Users of small and personal computers do not have access to the libraries of generators of random variables provided by experts which have ...
Caught in a never-ending loop, leaving the house only leads you right back into the same hallway. Plunged in complete darkness, room after room, your once-familiar home feels increasingly alien.
Abstract: In this work, we propose a novel approach, namely WeatherDG, that can generate realistic, weather-diverse, and driving-screen images based on the cooperation of two foundation models, i.e, ...
Procedural Animation example in Unity. Skeletal animation uses a key frame animation clip, which contains transforms of joints in chronological order. These pre-recorded animation clips are just ...
Abstract: Procedural Content Generation (PCG) is powerful in creating high-quality 3D contents, yet controlling it to produce desired shapes is difficult and often requires extensive parameter tuning.
We present R2E-Gym, the largest procedurally curated environment for training real-world SWE-Agents. We show that R2E-Gym enables more scalable train and test-time scaling, achieving 51% on the ...
So, start gathering any mates who aren't afraid of the deep now, ahead of time, folks. Light No Fire procedural generation (Image credit: Hello Games) Following 10 years worth of work on No Man's Sky, ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results