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This is an advanced 3D tutorial. Hopefully you have seen my previous Unity 3D tutorial or are fairly familiar with Unity 3D because I am assuming you are aware of familiar Unity 3D concepts. In ...
Originally written for my game Scraps but intended to be general-purpose. There are two octree implementations here: BoundsOctree stores any type of object, with the object boundaries defined as an ...
Unreal Engine has a reputation for being somewhat overwhelming due to its steep learning curve. Unity is generally considered ...