Microsoft has a fix for long shader compilation wait times. The system is called Advanced Shader Delivery, and it's being ...
Advanced Shader Delivery solves all of this by removing the whole compilation process from your PC's hands (well, processors) and doing it 'offline', i.e. by the game developers themselves. The idea ...
At Snapdragon Summit, we sat down with Qualcomm’s head of compute to unpack the company’s most ambitious PC processors yet.
A year after Zen 5's debut, we revisit AMD's Ryzen 9800X3D vs 7800X3D to see if the premium is worth it. With new GPUs and updates, ...
Premiere on iPhone will launch as a free app, promising an uncluttered experience with with many of the tools from the desktop version present and payments only required for generative credits or ...
One of the hottest electric guitars to break cover at NAMM 2025 is officially on the market, as Sterling By Music Man unveils the Kaizen – its more affordable take on Tosin Abasi’s future-forward ...
ASUS ROG opens UAE pre-orders for the ROG Xbox Ally and Ally X. Prices start at AED 2,299, launch on 16 October, plus an ASUS eShop bundle and warranty offer.
Beeble’s SwitchLight 2.0 generates full-scene PBR maps from video. In this interview, co-founder Hoon Kim explains what’s new and what’s coming in 3.0.
A top-of-the-line gaming laptop will never match the performance of a similarly priced gaming desktop. But that doesn't mean ...
Gearbox has explained that Borderlands 4's latest patch needs to go through shader compiling, leading to temporary stuttering ...
Borderlands 4 developer Gearbox has asked PC gamers to wait 15 minutes for shaders to compile in the background while playing after some said this week’s update had caused increased stuttering.
Despite all the changes, the ending of World War Z is what hits the hardest. In the version we saw, Gerry reaches a WHO lab, faces off against a zombie one-on-one after injecting himself with the ...