From tactical RPGs to MMORPGs, Triumph Games is shaping Web3 titles where players own, create, and evolve the worlds they ...
Danna Terrace, the creator of The Owl House, explains why she took Knights of Guinevere to YouTube with Glitch Productions.
Adaya Head sat with BLACK ENTERPRISE to discuss game development and embracing the challenges of leadership while building ...
Ashley Guchhait began developing Squirrely Roo Rabbit as a senior at MICA. Eight years later, she’s cofounded her own studio to continue bringing the game to life.
We spoke with Bennett Foddy, creator of Getting Over It and Baby Steps, to learn about his wild game ideas that had to be scrapped.
The Google Pixel 10 is a story of promise and problems—a brilliant leap forward in AI, let down by a step back in core ...
Slay the Spire popularized roguelike deckbuilders, challenging players to build powerful decks and strategize. Inscryption immerses players in horror with engaging arcs and changing deckbuilding ...
A statement I've repeated ad nauseam this week? If the Hokies lose their Week 3 contest to the Monarchs, they fall to 0-3 for the first time since 1987. That was before my father was in law school. He ...
GameSpot may get a commission from retail offers. Hollow Knight: Silksong's first patch, which was announced earlier this week, is available now--and it makes the game easier, at least somewhat. The ...
Action RPGs "I think this is the future that games are holding for us": Nier Automata's Yoko Taro thinks tech advancements like "AI's generative capabilities" will see game interactivity "evolve into ...
Rather than acting like Rhythm Heaven games and offering a list of minigames to go through, Pastel Parade plops its handful of stages into a loosely told adventure about a high school band. Nagisa is ...