To mark Mario’s 40th anniversary, we’re ranking every 2D mainline Mario game, from Super Mario Bros. to Super Mario Wonder.
Creative Bloq on MSN
Why 2D game art is thriving in 2025, and how you can do it too
Something is enduring about pixel art that keeps drawing us back. A handful of coloured squares shouldn’t have much power, ...
13don MSN
Top 13 Best 2D Mario Games Ranked
What are the best 2D Mario games? We rank every side-scrolling platformer in the Nintendo mascot's history.Super Mario’s 40-year history is a testament to all the different ways you can make a little ...
Square Enix’s H2-2D line of games can sometimes feel like something of a conveyor belt. Since 2018, we’ve had seven games, both remakes and new titles, in the official series. We are now at the point ...
JRPGs "A lot of RPGs have adopted more action gameplay elements," says Dragon Quest remake producer, making old-school turn-based JRPGs "actually rare nowadays" and "considered fresh again" Dragon ...
Games reward creativity: titles like Zelda, Hitman, and MGSV let players solve problems in countless ways. Nonlinear play grows thinking: puzzles and open missions encourage outside-the-box solutions.
Glitch Productions launches 'Knights of Guinevere,' its first 2D animated pilot, created by Dana Terrace, John Bailey Owens, and Zach Marcus ...
Comics Gaming Magazine on MSN
DRAGON QUEST I&II HD-2D Remake Is More Than A Nostalgic Double Album
DRAGON QUEST I&II HD-2D Remake is at its most interesting when it strays away from being a straight-cut remake.
New York City will allow older adults to live with family members or caretakers in two-bedroom apartments as part of changes to an affordable-housing program that advocates hope can help address ...
CALGARY - All-star linebacker Adam Bighill makes his Calgary Stampeders debut one year after a serious knee injury that ultimately landed him with a new CFL club. The 36-year-old, who has won the ...
Action Games Hideo Kojima clears up "misunderstanding" around Death Stranding 2, says cutscenes "are not pre-rendered, they're basically all in real-time" and that's been the case since Metal Gear ...
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