Ashley Guchhait began developing Squirrely Roo Rabbit as a senior at MICA. Eight years later, she’s cofounded her own studio to continue bringing the game to life.
Creative Bloq on MSN
Why this indie dev built its own game engine to push pixel art further
While many indie devs have taken to third-party engines like Unity and Unreal Engine, which offer accessible tools such as visual scripting, Sophia comes from an architectural and coding background, ...
Game engine Unity has formed an AI Council to collaborate with its product leaders in accelerating innovation across the ...
The integration of generative AI into corporate workflows is highlighting the critical importance of human skills such as ...
A real-life college professor says the GTA 6 dev "is rather rare in their eagerness to comment on the social fabric of ...
In a new interview, Wang recommended that young people learn how to vibe-code ... said on the podcast that AI being able to write code was a game-changer that “radicalized” him. “It’s impossible to ...
Kojima's PlayStation Exclusive Physint Is Still Coming, But Right Now It's In The 'Conceptual Stage'
Metal Gear and Death Stranding creator, Hideo Kojima, has confirmed he is still working on PlayStation exclusive action espionage project Physint. Though we know very little about the mysterious game, ...
LEVEL UP KL 2025, Southeast Asia’s premier game developer conference, returns this 6-8 October at Connexion Conference & ...
Time Takers is a new free-to-play shooter that introduces “time survival” mechanics to enhance competition and strategy.
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