M obile game developer Supercell asked me to create an illustration to celebrate its 15th anniversary. The brief was to ...
From feminist performance to animation, Sandra Vivas rebuilds her archive and redefines creation through memory, recovery, ...
There was once a time when video game horror, long before livestreaming and digital storefronts, physically lived in your house. Lurking inside plastic jewel cases or large cardboard boxes, all ...