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Dave Plummer ported 3D Pinball (Space Cadet) to Windows NT, but neglected to include a frame rate limiter - so it ran like ...
Fans of old-school 3D platformers can check out a brand-new title with nostalgic vibes and unique gameplay mechanics for free on Steam.
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Tom's Hardware on MSN3D Pinball bug allowed game to run at 5,000 FPS — former Microsoft programmer didn't add a rev limiter when porting game from Windows 95 to NT
Dave Plummer, the Microsoft programmer who ported Pinball from Windows 95 to NT, didn't add a frame limiter to the game, ...
But one very cool DIY project from YouTuber PyottDesign shows one possible evolutionary path the modern gamepad could take if we were willing to move beyond standard input setups or embrace more ...
"My game engine had a bug, in that it would draw frames as fast as it could" said Plummer. At the time, the game was being ...
NVIDIA has introduced its AI Blueprint for 3D object generation, giving artists a streamlined way to create up to 20 assets ...
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