Michael 'Cromwelp' Douse, the publishing director on Baldur's Gate 3, has voiced his own enjoyment of the timesink. "Megabonk ...
Godot v4.5.stable.mono - Windows 11 (build 26100) - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 Ti (NVIDIA; 32.0.15.8129) - 13th Gen Intel(R) Core(TM) i9-13900KF ...
Collision shapes in my project started behaving erratically since Godot 4.5. Normally, collision shapes would follow the player, camera, or rigid body smoothly. In my case, they're not. For context, I ...
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