When you sit down to play a game of Monopoly or Scrabble or whatever, you probably don’t think much about how the game is a system of rules and balances initially figured out by one or two people.
A little more than a decade ago, the video-game designer Davey Wreden experienced a crippling success. In October, 2013, he and a collaborator, William Pugh, released the Stanley Parable HD, a ...
The founder of Giant Sparrow says creativity requires pushing boundaries. Its next game will explore “the strangeness of organic life.” By Christopher Byrd Ian Dallas, the founder and creative ...
SAN FRANCISCO--(BUSINESS WIRE)--Organizers of the 25th Annual Game Developers Choice Awards (GDCA), the premier accolades for peer recognition in the digital games industry, have revealed the ...
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