While many indie devs have taken to third-party engines like Unity and Unreal Engine, which offer accessible tools such as visual scripting, Sophia comes from an architectural and coding background, ...
Callum is a seasoned gaming managing editor for a number of publications and a gamer who will always try to shine a spotlight ...
Oxiwyle is a Ukrainian games studio continuing to develop and publish in-house mobile titles during Russia’s ongoing invasion of the country.
Ashley Guchhait began developing Squirrely Roo Rabbit as a senior at MICA. Eight years later, she’s cofounded her own studio to continue bringing the game to life.
ICE.Art 2025 runs online on 1–2 October. A two-day evening conference for 3D environment artists and VFX professionals.
Honey, I know how much you've wanted to become an otherworldly monster in a human skinsuit, so… horror publisher Critical ...
The tech experts at Digital Foundry have completed their analysis of Borderlands 4 on console, and confirmed a gradual worsening of framerate with continuous playtime, even on PlayStation 5 Pro and ...
Borderlands 4 developer Gearbox has said improving the performance of the game on PC is its “top priority,” with a patch due out today, September 18.
Today, let's take a look at the core standards for technical assessments in interviews within the domestic game industry with ...
Today, let's take a look at the core standards for technical assessments in interviews within the domestic game industry, ...
Randy Pitchford has continued his social media push to address complaints about the performance of the PC version of ...
Something is enduring about pixel art that keeps drawing us back. A handful of coloured squares shouldn’t have much power, ...