Epic Games previewed Unreal Engine 5.2, showcasing stunning realism with 71 million-polygon Rivian truck renders, new Substrate material framework for layered reflections, and procedural generation ...
D animation software Cascadeur has received an Epic MegaGrant of $50,000 to support the development of a dedicated Unreal ...
Modifier to snap character feet to ground. I use it for turn-in-place animation like this. Open Skeletal Mesh used in animation you need to modify. For both legs, add tip sockets: attached to foot ...
MetaHuman is a framework developed by Epic Games that allows developers to create and animate realistic and expressive digital humans (MetaHumans). MetaHuman has now left early access and is now ...
Blockbuster Paris-set animation franchise Miraculous is already turning 10 and it’s up for some major expansions, including revamped designs and new characters in different cities, including Tokyo and ...
Unreal Engine 5.5 Shows Off New Improvements to Its Character Creation and Animation Systems ...
The visual progress of realtime engines is ever increasing the bar for characters, and the request for digital human realism is following the trend. Transform characters into an array of different ...
Learn to create and animate Metahuman characters using motion capture in Unreal Engine. Gain hands-on experience in character setup and animation sequences. Bring characters to life with dynamic ...
Epic Games has released Unreal Engine 5.4, packed with new features and improvements aimed at benefiting game developers and creators across industries. The latest version delivers toolsets used ...