D animation software Cascadeur has received an Epic MegaGrant of $50,000 to support the development of a dedicated Unreal ...
Maxon One unifies Cinema 4D, ZBrush, Redshift, and Red Giant in bold ecosystem redesign, with tons of new feature ...
Epic Games says that one of the big features inside of Unreal Engine 5.7 is Procedural Content Generation Framework (PCG) in ...
Kimmel nods to big ratings, heckles Trump as an ‘80s-movie-style bully’ in second post-suspension show Cumulative effect of ‘big, beautiful bill’ will be amazing by 2026, Newt Gingrich claims ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
As part of the start of Fortnite Chapter 3, Epic Games has announced that Fortnite development has shifted to Unreal Engine 5, the latest version of the company's graphic technology. Last year, after ...
Crowds still difficult in video game development? Try counting the number of real-time rendered characters in the audience in this Unreal Engine 5.6 game (see what is Unreal Engine? and our guide to ...
Hardware 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's ...
For individuals or small businesses new to digital humans and with limited budgets, beginner tools focus on 'free/low-cost + full-chain assistance,' allowing for rapid content output without a ...
The CEO of Epic Games has suggested that some platforms struggle to run Unreal Engine 5 games because developers aren’t optimising them properly. It’s been suggested in recent years that Unreal Engine ...
The Cesium for Unreal VR Tutorial Series covers strategies and solutions for several common challenges that come with building global-scale applications in VR using Cesium for Unreal. This repository ...
Modifier to snap character feet to ground. I use it for turn-in-place animation like this. Open Skeletal Mesh used in animation you need to modify. For both legs, add tip sockets: attached to foot ...