3D rendering—the process of converting three-dimensional models into two-dimensional images—is a foundational technology in computer graphics, widely used across gaming, film, virtual reality, and ...
This repository features a decal effect in URP which uses Shader Graph. While there are certainly more efficient ways to render decals (since this approach requires a matrix transformation in the ...
Through Unity's New Service Partner Program, this new partnership delivers advanced interactive technologies to industries outside of gaming, including automotive, healthcare, and manufacturing As a ...
Snow levels are a mainstay of videogame culture. This shader can be used to layer snow over existing surfaces in your game by specifying a snow direction and other properties that influence the speed ...
Abstract: Multi-View 3D object detection (MV3D) has made tremendous progress by leveraging multiple perspective features through surrounding cameras. Despite demonstrating promising prospects in ...
Essential for many industries ranging from Hollywood computer-generated imagery to product design, 3D modeling tools often use text or image prompts to dictate different aspects of visual appearance, ...
Forward-looking: Microsoft first introduced DirectX alongside Windows 95 as an incentive to drive game developers to support the new GUI-based operating system. The company has never stopped improving ...
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
Capturing and encoding information about a visual scene, typically in the context of computer vision, artificial intelligence, or graphics, is called Scene representation. It involves creating a ...
AI has been making waves in various industries, revolutionizing how we approach art and many other fields. Artificial intelligence has opened up new possibilities for creative expression and ...