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This shader has been an experimental project for me and will likely not receive any further development. It is by no means a finished product and can be improved upon in many areas. Nervertheless I ...
Variable Rate Shading (VRS), also known as Fragment Shading Rate, is a technique which allows to decouple the rasterization and pixel shading rate. VRS can be used to minimize the pixel shading ...
WebGL (Web Graphics Library) is a JavaScript API that enables hardware-accelerated 2D and 3D graphics directly in the browser via the HTML canvas. It powers tools like Google Maps, enables web-based ...
Abstract: 3D Gaussian splatting (3DGS) suggests the use of explicit point-based 3D representations for high-fidelity novel view synthesis, with training and rendering speeds that are better than prior ...
Abstract: The synergistic development of Internet of Things(IoT), robotics, and Artificial Intelligence (AI) is reshaping the technological paradigms of interdisciplinary laboratories and industrial ...