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This shader has been an experimental project for me and will likely not receive any further development. It is by no means a finished product and can be improved upon in many areas. Nervertheless I ...
Variable Rate Shading (VRS), also known as Fragment Shading Rate, is a technique which allows to decouple the rasterization and pixel shading rate. VRS can be used to minimize the pixel shading ...
Fireship on MSN
WebGL 3D Graphics Explained in 100 Seconds
WebGL (Web Graphics Library) is a JavaScript API that enables hardware-accelerated 2D and 3D graphics directly in the browser via the HTML canvas. It powers tools like Google Maps, enables web-based ...
Abstract: 3D Gaussian splatting (3DGS) suggests the use of explicit point-based 3D representations for high-fidelity novel view synthesis, with training and rendering speeds that are better than prior ...
Abstract: The synergistic development of Internet of Things(IoT), robotics, and Artificial Intelligence (AI) is reshaping the technological paradigms of interdisciplinary laboratories and industrial ...
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