Top of the list of new Godot 4.5 features is stencil buffer support. Like the existing depth buffer, a stencil buffer ...
Cross-industry adoption continues to grow in games as 18% of leaders use game engines for VR/AR, up from 4% last year.
AppLovin’s attempts to acquire Unity last year turned sour when Unity opted for a merger with rivals ironSource instead. Now, in the ongoing shockwave of Unity's unpopular introduction of a Runtime ...