Top of the list of new Godot 4.5 features is stencil buffer support. Like the existing depth buffer, a stencil buffer ...
Genesis is a groundbreaking physics platform designed for robotics and embodied AI applications that combines unprecedented simulation speeds with comprehensive features. Now featuring a blazing-fast ...
A simulation engine is a powerful tool that provides realistic approximations of physical systems. With maple-sim, we integrate the open-source Java rigid-body dynamics engine, dyn4j, capable of ...