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It’s long been a pain point when developing a Unity game: having to use MonoDevelop as the IDE. Originally I never thought it was that bad, but after using Unity VS with Visual Studio on my ...
This final installment discusses how to add levels, collectibles and more to finish a simple 2D platformer for Android! All assets and scripts included.
Google today announced new developer tools specifically for building mobile games. The company has launched a new 2D physics library called LiquidFun, a Google Play games plugin for Unity which ...