Educational games have come a long way from the flash-based days of the early internet. Today’s learning platforms mix fun, ...
Donkey Kong Jr. Math was a much-maligned edutainment game released in 1983 in Japan and alongside the NES in 1985 in North ...
Researchers are testing out augmented reality as a new way to engage preschoolers in spatial awareness lessons. Here's how it ...
Preschoolers’ screen time predicted later reading and math scores in a Canadian study, linking early digital habits to school ...
Gen Z founders proving entrepreneurship isn’t something you wait to do. Teen entrepreneurship turns the real-world into the ...
I'm in a coffee shop when a young child dumps out his mother's bag in search of fruit snacks. The contents spill onto the ...
“When kids are spending more time on screens, they are usually spending less time playing, reading and interacting face-to-face, which can negatively impact their learning and knowledge. Electronic ...
From creating robots and miniature roller coasters to learning the principles of percussion using large plastic buckets, ...
Higher levels of screen time in early childhood are associated with lower scores in reading and mathematics on Ontario's ...
At one of Mexico's most innovative schools, AI isn't controversial. Rather, it's an essential learning tool for kids.
London, Ont., teacher Rui Castelhano has been a Toronto Blue Jays fan since he was the same age as his Grade 6 students. Now, ...
There are more than 11,000 children living in foster care in North Carolina, and the Children’s Home Society reports there ...