“I remember thinking at the time,” Hickman wrote, “What are you doing here?” which prompted him to create Strahd. That’s also ...
Every studio approaches the open-world genre differently, but these rules may help in tailoring an overall experience that ...
In Dark Moon, your goal is simple: stay the hell out of the sun's path. This is a world where the sun's rays will burn you to a crisp, so you need to constantly be moving to make sure you're on the ...
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Designed in consultation with Dwarf Fortress co-creator Tarn Adams, Fortuna is pursuing the same kind of procedural and ...
The game was primarily made by the two-man dev team of longtime friends Alan Gabbard and Joseph Duke, with some help from other friends along the way. It’s the first release for their company Positive ...