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Dave Plummer ported 3D Pinball (Space Cadet) to Windows NT, but neglected to include a frame rate limiter - so it ran like ...
Dave Plummer, the Microsoft programmer who ported Pinball from Windows 95 to NT, didn't add a frame limiter to the game, ...
Dave has been with Joystiq since 2006 and has done it all: He's covered gaming industry news and contributed countless features, reviews, interviews and preview pieces. Previously he lead Joystiq's ...
A bug in 3D Pinball for Windows let the game run at 5,000 FPS on faster hardware, but Microsoft eventually capped the frame ...