News
Dave Plummer ported 3D Pinball (Space Cadet) to Windows NT, but neglected to include a frame rate limiter - so it ran like ...
5d
Tom's Hardware on MSN3D Pinball bug allowed game to run at 5,000 FPS — former Microsoft programmer didn't add a rev limiter when porting game from Windows 95 to NT
Dave Plummer, the Microsoft programmer who ported Pinball from Windows 95 to NT, didn't add a frame limiter to the game, ...
Dave has been with Joystiq since 2006 and has done it all: He's covered gaming industry news and contributed countless features, reviews, interviews and preview pieces. Previously he lead Joystiq's ...
A bug in 3D Pinball for Windows let the game run at 5,000 FPS on faster hardware, but Microsoft eventually capped the frame ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results