From tactical RPGs to MMORPGs, Triumph Games is shaping Web3 titles where players own, create, and evolve the worlds they ...
Creative Bloq on MSN
Why this indie dev built its own game engine to push pixel art further
Neverway's development could be described as the result of a game that allows more features to creep in, and is typical of the best indie games you'll play. As a farming life-sim RPG that's also a ...
Danna Terrace, the creator of The Owl House, explains why she took Knights of Guinevere to YouTube with Glitch Productions.
Adaya Head sat with BLACK ENTERPRISE to discuss game development and embracing the challenges of leadership while building ...
Ashley Guchhait began developing Squirrely Roo Rabbit as a senior at MICA. Eight years later, she’s cofounded her own studio to continue bringing the game to life.
We spoke with Bennett Foddy, creator of Getting Over It and Baby Steps, to learn about his wild game ideas that had to be scrapped.
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