Bennett Foddy’s breakthrough gave players a hammer to climb a mountain of trash. In his newest video game, every step is an adventure.
Ashley Guchhait began developing Squirrely Roo Rabbit as a senior at MICA. Eight years later, she’s cofounded her own studio to continue bringing the game to life.
In this video, I’m building BattleSHOTS, a giant, portable version of Battleship turned into an awesome party or family game! Everything stores neatly inside the boards, and I’ve included a 3D model, ...
Baby Steps is an inherently frustrating game, but do the developers merely want to see us all frustrated? Well, not quite.
We spoke with Bennett Foddy, creator of Getting Over It and Baby Steps, to learn about his wild game ideas that had to be scrapped.
Higuchi says his "boss at the time was a huge Nintendo fan, so he kept pushing us towards the Virtual Boy. But I knew the ...
Discover how OpenAI Codex, powered by ChatGPT 5, is changing coding by automating tasks and simplifying software development.
Join Shaun Campbell on an exciting journey as he combines woodworking and retro gaming in "Building Nostalgia: Crafting a Virtual Pinball Machine from Scratch!" This video is perfect for anyone ...
Hollow Knight: Silksong finally arrived after around seven years of production – seven years that developers said they were ...
At SlatorCon, AI leaders from Google, Microsoft, and AWS revealed how language AI start-ups can scale using their platforms.
So, I hear you want a new 3D Mario. If that means you’re looking for a console-defining platformer with satisfying, expressive movement, innovative mechanics that constantly grow and evolve, and ...