Suda51 talks with us about some of the key design decisions that inform Romeo is a Dead Man, and why open-world was not the correct approach.
With all the improved movement, a better script, open world and looting, Borderlands 4 is the best in the series. A shame some are experiencing bugs though.
Herdling is a game that isn’t focused on sweating the big stuff. There’s no dialogue, no major story and no large-scale set ...
Last year, Konami took a big risk with Silent Hill 2. Not only were they remaking the most beloved game in the franchise, they handed the reins over to ...
Borderlands 4 is the ultimate Vault Hunter playground, the gold standard for the series moving forward. Sure, performance can ...
Well here we are again! Sony's returned with another PlayStation State of Play showcase, this one of an autumnal hue, ...
Cleveland's former first-round pick finally returned to the mound after three years of devastating injuries and personal ...
You’re keen to get into soulslikes As a sort of almost-soulslike action-adventure with fully customizable difficulty, Hell Is Us could provide a more accessible avenue into the frequently gatekept ...
In a time of bad PC ports and CEOs like Gearbox's Randy Pitchford hitting back at gamers for bad Borderlands 4 performance, ...
Borderlands 4 is not just a triumphant return to form for the popular looter shooter franchise; it excels at virtually everything it sets out to do.
Developed by the Montpellier-based Midgar Studio, Edge of Memories is the sequel to Edge of Eternity, a JRPG-style game that ...
It’s hard to believe that it’s been over 15 years since the original Borderlands was released. While each mainline entry has ...