Game engine Unity has formed an AI Council to collaborate with its product leaders in accelerating innovation across the ...
AI music generators all work according to a similar principle: you enter a few key data—genre, mood, length or a short ...
If Toby Fox thinks his way of making games is pretty inefficient, that probably shouldn't be a big surprise given how many ...
As with all big releases, Silksong's launch was the starting gun for two gaming races: Modding and speedrunning. The latter is still in a discovery phase before recordkeeping begins on Speedrun.com on ...
Ashley Guchhait began developing Squirrely Roo Rabbit as a senior at MICA. Eight years later, she’s cofounded her own studio to continue bringing the game to life.
Ananta's producer thinks that the various characters could each have their own game, comparing to how unique they all are to ...
Creative Bloq on MSN
How one simple idea sparked this vibrant indie open-world action adventure
The first thing that strikes you about The Knightling is the vibrance of the action-adventure RPG's art style. There's just ...
Watch and follow live coverage of Ange Postecoglou's first public appearance as the new Nottingham Forest manager as he holds ...
Creative Bloq on MSN
Why this indie dev built its own game engine to push pixel art further
Neverway's development could be described as the result of a game that allows more features to creep in, and is typical of the best indie games you'll play. As a farming life-sim RPG that's also a ...
Callum is a seasoned gaming managing editor for a number of publications and a gamer who will always try to shine a spotlight on indie games before giving AAA titles the time of day. He loves nothing ...
Anna Sandberg scores a "screamer" to draw Manchester United level with Chelsea in the first half of their WSL game at the ...
If you were going to pick a game to make your first game at Davis Wade Stadium, Saturday’s game against Arizona State was a great choice. The night (really the entire day) had everything you’d want in ...
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