Stefan Meyer-Kahlen has released Shredder Classic v. 1.1, a professional computerized chess game for Windows that is easy for beginners, and challenging for advanced players. Since 1996, Stefan ...
The Deep Blue supercomputer was a chess computer developed by IBM. The project began at Carnegie Mellon University with chess computers Hitech, Chiptest, and Deep Thought that used advances in custom ...
As computers get better at chess, their games look more human. Their moves seem more connected to known strategic plans, and when they aren’t, the logic can still often be discerned by experts. But ...
Twenty-four years ago on Monday, a world chess champion came up against a force too great to overcome: a computer. Garry Kasparov lost the first game of a six-game match on February 10, 1996, against ...
Who was [Leonardo Torres Quevedo]? Not exactly a household name, but as [IEEE Spectrum] points out, he invented a chess automaton in 1920 that would foreshadow the next century’s obsession with ...
AI After conquering ChatGPT, Atari 2600 Video Chess destroys Microsoft Copilot: 'The vintage silicon mastermind bested me fair and square' AI Google's Gemini AI backed out of a chess match against a ...
The sixth game of the World Chess Championship was over before the sun set. This was new. The intricately fought contests had thus far lasted until night fell, and sometimes well beyond. The darkness ...
Chess has captured the imagination of humans for centuries due to its strategic beauty—an objective, board-based testament to the power of mortal intuition. Twenty-five years ago Wednesday, though, ...
World No. 2 Hikaru Nakamura needed to hit a minimum number of games for a shot at the world championship. He sparked a ...