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Creative Bloq on MSNThis Unreal Engine 5 gladiator game renders a whopping 18,000 characters in real time
But Trakonius, a roman gladiator-inspired action-roguelike, achieves an impressive feat. The developer says there are up to ...
MetaHuman Creator builds a character model that is “fully rigged and ready for animation and motion capture in Unreal Engine,” Epic Games says.
Unreal Engine 5 may be a game creation tool, but it could be the key to a bold new future for indie movie making.
At the end of the creation process, the designer's creation in MetaHuman can be imported straight into the Unreal Engine via Quixel Bridge, with full animation rigging being provided through Maya.
The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx.
Regarding the eyelashes: Penty also showed off a brief UE5 character rendering demo, noting the ridiculously high polycount of the hair, which is handled by Unreal Engine's Groom system.
Epic Games has released a new app for iOS that can be used to capture and stream high-quality facial animations in real-time from your iPhone directly onto characters in Unreal Engine.
This live-action approach to animation is made possible by Unreal Engine’s ability to render the characters in real-time.
The new app, by Epic Games, is designed to let developers record facial expressions from their iPhone and map them directly onto characters in Unreal Engine in real-time.
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