News

Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
Unity 6 Preview includes new features to make XR development easier, including ‘Composition Layers’ which can significantly increase the quality of text, UI, photos, and videos in XR.
Can Unity just unilaterally alter the fee structure its developers were relying on, even for development projects that were started (or even completed) under completely different legal terms?
Unity Technologies President and CEO is stepping down following the recent controversy over the popular gaming engine's new pricing model.
In an industry where customers are slow to trust and quick to criticize, a new fee from Unity infuriated studios that use its platform.
Subscribers to Unity Pro, which costs $2,000 a year, have a different fee structure that scales downwards in proportion to the number of installs.
I am wondering about any agreements between Apple and Unity with regards to the Apple Vision Pro and Unity being a significant (and IIRC exclusive) part of the development tools for the headset ...