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Diagrams and some animation are interspersed to further explain how all the liquid crystals, film transistors, and polarizers work together to form a display.
Havok will provide its physics and animation tools to developers working on Wii U. Havok Physics is arguably the most recognisable in-game physics engine — a small field, admittedly — and has ...
During two lectures held at Siggraph 2016, Square Enix developers showcased some of the advanced tech and rendering tricks used to make Final Fantasy XV look as good as it does. While the talks ...
PES 2014 uses advanced Havok Physics, Havok Animation Studio and Havok Cloth technology for a comprehensive simulation of each on-field player, and is the product of several years of collaboration ...
Latent Technology has raised $2.1 million to build the next-generation animation technology for virtual worlds and game characters.