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Unreal Engine 4 is a dynamic game development platform with high-fidelity graphics for VR development.
Mass Effect: Legendary Edition will still rely on Unreal Engine 3 as opposed to taking advantage of Unreal Engine 4.
Epic released Unreal Engine 5 at its online event Tuesday, and the software tools are expected to catapult already powerful games on PlayStation 5 and Xbox Series X even further.
As part of Epic's State of Unreal event today, developers from CD Projekt Red discussed why they are ditching their internal engine, the RedEngine, for Unreal Engine 5 to make The Witcher 4.
Professionals interested in learning how to use Unreal Engine to create interactive 3D can now do it online with RIT’s Unreal Engine Foundations Professional Certificate program on edX.
CD Projekt Red explains why its moving to Unreal Engine 5 for the development of the next Witcher game rather than using its own in-house REDengine.