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This is part one of a tutorial on how to make an FPS for Android in Unity. By the end, you'll be able to walk around a 3D world and shoot at objects!
Unity's Asset Store offers a vast collection of 3D models, textures, animations, and plugins that can accelerate your development process, for both character models and environmental assets.
The Granite SDK can be used for texture streaming and virtual texturing in 3D games and can be integrated with any 3D engine, such as the available Unity and Unreal Engine plugins.
This is part two of a series demonstrating how to create an FPS for Android with Unity. This part looks at mobile controls, 3D terrain and moving targets.