Games are more than just an interactive visual experience. The time and effort that developers spend in creating and incorporating immersive audio and soundtracks are not experienced to their fullest ...
If these were the early 2000s. We would have said that having a sound card is a flex. With good reason, too. You'd slap one into your PC, crank up a media player, and pretend you were mastering audio.
I've read a lot of stuff about this going both ways. Thought I'd ask here in case anybody can give me more insight. Basically, some people seem to say, "Unless you're a professional sound engineer, ...