A typical VR project is an iterative combination of code and assets. Usually there’s a period of preproduction to concept interactivity and assets (via sketches). However, once production begins, you ...
This week Adobe revealed its new Substance 3D software suite which is designed to give creative professionals a comprehensive set of tools for modeling, texturing, and lighting 3D objects and scenes.
That’s the short and skinny, below you can check out more info on each tool to get a better idea what they, what skill level they’re built for, and their cost. From the Developer: Open Brush is the ...
With an emerging field like virtual reality, ideas can often be roadblocks. Instead of preventing an idea from becoming a product, however, these barriers can become the product itself. Peter Kojesta ...