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(PR) Today, the Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version ...
Google today announced that it will soon support the Khronos Group’s Vulkan graphics API on Android. The goal of Vulkan is very similar to that of Apple’s Metal API for iOS and OS X. Vulkan is a ...
Games and other graphics-intensive applications require a middleman to get the best performance. On the simplest level, a graphics API serves as a translator between the hardware (GPU) and software ...
In a press release which announced OpenCL 2.2 and SPIR-V 1.2 finalized specifications, Khronos Group hinted that it might merge OpenCL with Vulkan API in the future. While the original press release ...
DirectX 12 is the latest graphics API that powers Windows 11, but many of the best PC games still either run on DirectX 11 or include an option to switch. Which should you choose? Although most ...
A new era of PC gaming kicked off on Tuesday as the next-generation of open graphics technology arrived with a bang—including graphics drivers and a game you can play today. This morning, the Khronos ...
Zed co-founder Max Brunsfeld has explained why the Windows port of the Rust-based editor is taking so long – illustrating the friction facing developers of cross-platform applications when including ...
Low-overhead graphics APIs are all the rage these days, at least if you’re the sort of person who gets excited about graphics APIs. iOS 8 introduced Metal last year, and OS X El Capitan will bring the ...
Microsoft’s cross-platform .NET takes interesting dependencies, including a fork of Google’s Skia, now to be co-maintained with Uno Platform. The news that the .NET UI framework Uno Platform project ...
We all know that the GPU in modern computers is essentially responsible for everything you see on your screen. Both Windows Vista and 7 can use the GPU to render the desktop, taking advantage of 3D ...