The following is a quick guide on getting a PhysX* Destructible Mesh (DM) working setup in an Unreal Engine* 4 (UE4*) project. Whether made in Blender*, Maya*, or other modeling software, set the ...
In this tutorial, Coherent Labs, creator of user interface tool Coherent UI, explains how its software can be used to develop holographic menus in your game, as seen Ubisoft’s The Division. The ...