The Alters has a lot going on: players are fleeing death by an encroaching sun, their base is a giant tire-like structure, radiation is everywhere, managing the base and advancing the main story is a ...
Reward systems in Xbox game design are more than carrot-and-stick mechanics: they’re frameworks that build emotional ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Medium on MSN
7 classic but forgotten handheld video game systems
Handheld video game systems have come a long way over the years. Here are several classic systems that, while groundbreaking ...
As a self-proclaimed lifelong learner and former educator, Amy Boyington is passionate about researching and advocating for learners of all ages. For over a decade, Amy has specialized in writing ...
As a self-proclaimed lifelong learner and former educator, Amy Boyington is passionate about researching and advocating for learners of all ages. For over a decade, Amy has specialized in writing ...
I can't say I expected to be writing about eugenics when I woke up this morning, but the gaming news cycle always throws up a few surprises. Mewgenics is a game that designer and artist Edmund ...
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