The new Mac Pro features a potential breakthrough in Mac OS X OpenGL performance that could dramatically enhance the speed of 3-D graphics—provided developers tap into it. Now the questions are: will ...
Apple held its annual WWDC event in San Jose today, and there was plenty of exciting news: macOS 10.14 Mojave, iOS 12, watchOS 5, tvOS 12, and more were announced. But while the latest macOS update ...
Apple's move to cut OpenGL after macOS 10.14 Mojave and pushing for the use of its own Metal graphics technology has come under fire from developers, expressing concerns it will impact cross-platform ...
[url=http://arstechnica.co.uk/civis/viewtopic.php?p=29329115#p29329115:26f7hs5b said: passivesmoking[/url]":26f7hs5b]Every other game dev on Mac has to use OpenGL too ...
I got the urge to install D2 on my mac today (I had it on my PC, but never on my mac). Software mode seems to run fine, but openGL mode is almost unplayable, and extremely choppy. I've got a 700mhz G4 ...
Arstechnica and InsideMacGames write about some OpenGL optimizations which were privately announced at WWDC two weeks ago. According to the articles, the new Mac Pro already incorporates the new multi ...
Yesterday at WWDC 2018, Apple revealed macOS Mojave, which is set to bring users a Dark Mode, redesigned Mac App Store, organizable Stacks, streamlined screenshots, and more when it launches wide in ...
-- Source games require 10.5.8 or 10.6.3 or higher, and are not supported on the X3100 or 900-series Intel chipsets (the integrated graphics chipsets in older ...