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The tournament saw models from Anthropic, Google, xAI and DeepSeek compete against each other to be crowned the top AI chess ...
This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and shogi -- in just a few hours, a new study reports.
Checkers, Othello, Connect-Four, backgammon, Scrabble, shogi, Chinese chess and poker have all been the subject of serious computer scientific study.
Kenneth Regan, who is ranked as an International Master in chess, has used the Rybek program to detect when cheating occurs in the game. Photo: Douglas Levere ...
A computer program built by Google now leads in a best of five contest against the world’s top player in a very complex board game.
Former world chess champion Garry Kasparov and the Deep Junior computer played to a draw last week in a $1 million International Chess Federation match.